Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games are Made
Этот товар закончился.
Описание и характеристики
ID товара
2971960
Издательство
Harper Collins Publishers
Год издания
2017
ISBN
978-0-06-265123-5
Количество страниц
278
Размер
2x13.4x20.3
Тип обложки
Мягкий переплёт
Вес, г
280
Отзывы
15 бонусов
за полезный отзыв длиной от 300 символов
15 бонусов
если купили в интернет-магазине «Читай-город»
Оставьте отзыв и получите бонусы
Оставьте первый отзыв и получите за него бонусы.
Это поможет другим покупателям сделать правильный выбор.
5.0
You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's no way you can get it done in less than four. You'll have to cut out some of the game's biggest features just to hit your deadlines. And suddenly the investor is asking if maybe you can slash that $10 million budget down to $8 million, even if you have to fire a few people to make it happen?